Almost twenty years ago, Jessica chose to program because it was easy and it was 9-5. Now programming is hard, she spends all her spare time on it, and she loves it immensely more.
Software is fascinating because we create complex systems incredibly quickly. This means we get to learn about complex systems, which teaches us about everything else in life. For more, see her blogs at blog.jessitron.com and [tistil.tumblr.com](tistil.tumblr.com)
Jessica (better known as JessiTRON) works as a lead engineer at Atomist. Infrastructure is the best because it’s software about software. She also raises two daughters, speaks at conferences, studies piano, and stares at the waves in the milk film on her coffee.
June 4th, 2020 | 1 hr 31 mins
Listen. Learn. Love.
April 22nd, 2020 | 1 hr 13 mins
In this episode, PJ Hagerty talks about Developer Relations, having online vs in-person conferences, making conferences both diverse and inclusive, talking about mental health, and conference accessibility.
April 8th, 2020 | 55 mins 5 secs
In this episode, Chris Stead joins the show to talk about source documents and their relation to people, encouraging others to write code for people, interviewing for the benefit of the interviewee, and the fact that code stores emotion.
March 4th, 2020 | 1 hr 5 mins
Miko Matsumura talks about the limitations of human knowledge, including coming to your senses, understanding the limits of what you know, decision making as an embodied process, problems with the interview framework, and the idea of small mind/big mind.
February 12th, 2020 | 1 hr 1 min
The panelists discuss career transitions and share information about job searching, interviewing, and resilience.
November 13th, 2019 | 1 hr 2 mins
James Edward Gray II talks about why “Just Be Yourself” is terrible advice, being authentic in an interview, turning your interviewer into your advocate, intrinsic motivation, technical interviews, storytelling in the interview, and management techniques.
October 16th, 2019 | 49 mins 32 secs
Philip Wadler talks about Programming Language Foundations in Agda, using a proof assistant, specifications, and how to translate abstract concepts so practitioners can use them.
October 9th, 2019 | 1 hr 10 mins
Amir Rajan talks about having sensitivity to development pain, developer productivity, optimizing local maxima, and game development.
September 18th, 2019 | 58 mins 43 secs
Jacob Stoebel joins GTC as an official panelist and talks about neurodiversity in workplaces, driving desire to learn things, personal automation, and storycrafting and succession planning.
August 7th, 2019 | 1 hr 10 mins
Will Larson talks about systems thinking and theory. How do you know when to stop modeling? How do you figure out what your team’s rate of change is? How can we share ideas and contribute together as a community? The panel discusses.
July 31st, 2019 | 48 mins 16 secs
The panelists talk about blame: perspectives on blame, blamelessness, postmortems/incident reviews, the fact that systems are benign, survival rules, and gaining EQ and inward exploration.
July 24th, 2019 | 58 mins 12 secs
Amitai Schleier talks about talks about running mail servers, orientation in problem spaces, refactoring, and the concept of “bounded perfection”.
June 5th, 2019 | 1 hr 6 mins
Chanté Thurmond talks about spotting talent (dark horses), perceiving talent/potential, confronting biases and societal categorization, identity as a feedback loop, and using metrics to improve organizational D&I.
May 22nd, 2019 | 52 mins 59 secs
Cat Swetel joins the show to talk about managing a platform with ancient value, exploring systems, Wardley mapping, and looking for poo-covered rocks: the importance of observation and reflection.
April 24th, 2019 | 1 hr 6 mins
Amy Newell talks about suffering and sustaining hope and faith in the face of what feels like no hope and no faith, living a valuable life vs a happy life, bringing your “whole self” into the workplace, changing culture in organizations, and bipolar disorder.
April 10th, 2019 | 1 hr 8 mins
Sam Aaron chats with the panel about creating Sonic Pi, the importance of patience and delayed gratification, logging, and fixed tempo, clocks, and time.